Thursday, 11 December 2008

The difficulties of Prince of Persia

The new Prince of Persia game has attracted some comment about it's difficulty, or lack thereof. There have been articles concerning the fact that it's just so easy, and whether this is a problem. 

It's true to say that the feeling of beating part of a game that has had you stumped for days is one of the parts of gaming that makes it so fun. However, is there now space in this post-Wii, broad gaming market for more mature and complex games than the likes of Wii Sports that can be completed by almost anyone?

This harks back to the great argument in videogames of narrative versus interactivity. Because by making PoP as easy as it is, Ubisoft Montreal are implicitly weighing down on the side of narrative, because making it easy allows everyone to reach the conclusion of the story. Yet it does try to position itself in a specific area of gaming - the artgame. Your companion, Elika, and yourself form a relationship very reminiscent of Ico and the whole game itself is structured much like Team Ico's other masterpiece, Shadow of the Colossus. The watercolour graphics owe much to Okami and Braid. So the game wears it's "artgame" influences on it's sleeve, yet it can never help feeling like a Hollywood remake of an independent film. The cheesy voice acting, the exciting chase intro and the tutorial all make it feel like a big game with a big budget, trying to do things things those smaller, beautiful games do so well.

But none of those games were particularly easy. I certainly took a week or so to finish off the final Colossus, and got pretty frustrated with Yorda in Ico, so why make PoP so easy? Perhaps the decision was made for corporate reasons - to broaden the appeal, maybe for artistic reasons - so people see it to the end. Whatever the reason, I think there is certainly a place in the market for easier, yet satisfying games such as this. It's something we will definitely see more of - the casual mode in Gears of War 2 for instance. Whether it will have an effect on the overall difficulty of games however, remains to be seen.

5 comments:

  1. Nice little piece there Steve, I keep up with quite a lot of gaming podcasts and am gonna start a round-table one in the New Year focusing a lot on 'art-games' and cult stuff. You'll need Skype and a decent mic if you want to take part. Fancy giving it a shot? You don't have to be on every week, cause I've already got a pool of about 10 folk who have said they are gonna pop in and out when they can. Will talk to you at work.

    ReplyDelete
  2. yeah, that sounds good, could be interesting. I've only basically started this cause my dissertation is on this sort of stuff so I want a place to work out a few thoughts and stuff.

    But yeah, a podcast might be interesting. I haven't really listened to many games podcasts, I only really listen to the Guardian Tech one, any recommendations?

    ReplyDelete
  3. I've listened to a LOT of gaming podcasts over the years, pretty much all the gaming ones at some point. So good and the bad have whittled my weekly listens down to the best -

    http://majornelson.com/ - Xbox live director. Been listening to this one every week for 5 years. They always have the big news first, great interviews because it's the biggest 360 podcast out there. Don't expect them to say anything outrageous or controversial tho, being an official podcast.

    http://www.weeklygeekshow.com/ - Intelligent game discussion with a casual slant. They sound like the cast of chuck.

    http://www.gamerswithjobs.com/podcast - like WG but more hardcore, with a 'big topic' each week. Reminds me of the writing in GamesTM a lot.

    http://www.cheapassgamer.com/forums/podcast.php - two podcasts there. The cagcast is the funniest cast I listen to, quite a lot on jap culture. The fourplay is a greatshow to just get a run down of the weekly releases.

    You seen King of Kong?

    ReplyDelete
  4. yeah, king of kong is great, I love how evil it makes Billy Graham look. Anyway, cheers for that, I'll check out a couple of those podcasts.

    ReplyDelete
  5. I actually thought Billy Mitchell (not Graham) was a King amongst men, a proper alpha dog amongst the geeks. It was Steve Dweeb that pissed me off - the OCD mofo should have grown some nuts and stood up to Mitchell, he was the better player but he just pissed me off.

    ReplyDelete